//Parameters for the building as a whole
building.length=5
building.width=8
building.buildingorientation=3
building.max=0
building.icon=wood_birch
building.showtownhallsigns=false

building.startinggood=denier,1.0,10,42
building.startinggood=ulu,1.0,5,10
building.startinggood=coarse_dirt,0.5,1,3
building.startinggood=sod_spruce,0.3,1,0
building.startinggood=furplate,0.3,1,0
building.startinggood=hidehanging,0.3,1,0
building.startinggood=sod_birch,0.3,1,0
building.startinggood=inuittrident,0.3,1,0
building.startinggood=inuitbow,0.3,1,0
building.startinggood=arrow,0.5,10,42
building.startinggood=inuitbearstew,2.0,1,2
building.startinggood=inuitmeatystew,0.3,1,2
building.startinggood=inuitpotatostew,0.3,1,2
building.startinggood=bearmeat_cooked,0.5,1,1
building.startinggood=bearmeat_raw,0.75,4,6
building.startinggood=wolfmeat_raw,0.75,4,6
building.startinggood=wolfmeat_cooked,0.5,1,1
building.startinggood=fishraw,0.75,4,6
building.startinggood=fishcooked,0.5,1,1
building.startinggood=seafood_raw,0.75,4,6
building.startinggood=seafood_cooked,0.5,1,1
building.startinggood=inuitcarving,0.75,2,8
building.startinggood=boneblock,0.3,1,0
building.startinggood=cauldron,0.3,1,0
building.startinggood=fire_pit,0.3,1,0
building.startinggood=furhelmet,0.5,1,0
building.startinggood=furplate,0.5,1,1
building.startinggood=furlegs,0.5,1,1
building.startinggood=furboots,0.5,1,0
building.startinggood=leatherhelmet,0.13,1,3
building.startinggood=leatherchest,0.13,1,4
building.startinggood=leatherlegs,0.13,1,3
building.startinggood=leatherboots,0.13,1,2
building.startinggood=woodsword,1.0,1,1
building.startinggood=woodshovel,0.75,1,2
building.startinggood=woodaxe,0.5,1,2
building.startinggood=bone,2.0,10,42
building.startinggood=dye_white,2.0,10,42

//Parameters for initial construction
initial.startlevel=-1
initial.nativename=Qirriuq Tupiq
initial.translatedname=name_en,log cabin
initial.priority=15
initial.female=inuit_lonecarver
initial.shop=loneartisan